Getting Started
Union System
The Union System rewards you for levelling more than one character. Every class you raise to Base Level 50+ gives bonuses to every character on your account — your main gets stronger just by levelling your alts.
How it works
- Only characters at Base Level 50 or higher count.
- Each class counts once — using your highest-level character of that class. Knight and Lord Knight are different classes, so both count.
- You get two kinds of bonus:
- Class bonuses — each counted class gives its own special bonus (table below), stronger the higher its level.
- Account bonuses — the levels of all counted classes are added into an account total; a higher total gives all-round stats.
- After levelling another character, log in again on the character you play to refresh the bonus.
Class tiers
| Highest Base Level of that class | Tier |
|---|---|
| 50 – 69 | Tier 1 |
| 70 – 79 | Tier 2 |
| 80 – 89 | Tier 3 |
| 90 – 98 | Tier 4 |
| 99 | Tier 5 |
Class bonuses
Bonus at Tier 1 → Tier 5, given to every character on your account.
| Class | Bonus | Tier 1 | Tier 5 |
|---|---|---|---|
| Knight / Lord Knight | MATK | +1% | +5% |
| Crusader / Paladin | Variable cast time | −2% | −10% |
| Priest / High Priest | Max SP and SP recovery | +1% | +5% |
| Monk / Champion | MDEF | +1 | +5 |
| Wizard / High Wizard | Physical damage vs Boss monsters | +1% | +5% |
| Sage / Professor | Physical & magic damage vs Large monsters | +1% | +5% |
| Hunter / Sniper | DEF | +5 | +25 |
| Bard / Clown | ASPD | +2% | +10% |
| Dancer / Gypsy | SP cost of skills | −2% | −10% |
| Assassin / Assassin Cross | Ignore enemy MDEF | 2% | 10% |
| Rogue / Stalker | Physical & magic damage vs Medium monsters | +1% | +5% |
| Blacksmith / Whitesmith | Physical & magic damage vs Small monsters | +1% | +5% |
| Alchemist / Creator | Ignore enemy DEF | 2% | 10% |
| Super Novice | Max HP | +200 | +1,000 |
| Ninja | CRIT | +1 | +5 |
| Gunslinger | FLEE | +2 | +10 |
| Soul Linker | Weight limit | +100 | +500 |
| Star Gladiator | Healing item effectiveness | +1% | +5% |
| Summoner (Doram) | EXP from all monsters | +1% | +5% |
| Pokémon Trainer | Drop rate from all monsters | +1% | +5% |
| Digimon Master (your best one) | Fixed cast time | −60 ms | −300 ms |
Novice, 1st classes and Taekwon have no class bonus of their own, but their levels still count toward your account total.
Account bonuses
Add up the highest Base Level of every counted class (Base 50+). The total unlocks:
| Account total | All stats | Max HP | ASPD | ATK | Fixed cast |
|---|---|---|---|---|---|
| 500+ | +1 | — | — | — | — |
| 700+ | +2 | +4% | — | — | — |
| 1,000+ | +3 | +6% | +1% | — | — |
| 1,100+ | +4 | +8% | +2% | +15 | — |
| 1,200+ | +5 | +10% | +3% | +30 | −100 ms |
Pokémon Trainers & Digimon Masters
Union bonuses also reach your Trainer and Digimon Master characters. On them, the bonuses feed their own Pokémon / Digimon stat system, and a few bonuses that don't fit that system (such as Ignore MDEF) don't apply.




